MvC3 continued on for years after its initial launch, being a main staying point for professional fighting games for nearly eight years. What’s really amazing however is the game’s life after its release. Critics generally received the game well, and it gained a huge player base right at launch. It was also a gorgeous-looking title at the time, as vibrant and energetic-looking as a comic strip. The gameplay was similar, yet added much more to the table like the introduction of the love/hated “X-Factor”. MvC3 featured a huge roster of characters that spread across the fiction of both companies. We now know that this delay was because of several legal issues between Capcom and Marvel for the rights to use the properties. This was a huge disappointment for the series’ many loyal fans who still kept the first two games alive over the hiatus. However the franchise seemed for all intents and purposes dead, at least in Capcom’s eyes. It was strange because the games seemingly did well for the company. The next ten years went by without a single word from Capcom on a new entry in the series. Then it disappeared off the face of the Earth. Both were well-received and garnered a huge following of both casual and professional players. This was a massive one-two punch, with the sequel improving on the first in several crucial ways. The first two games came out fairly close to each other with Marvel vs Capcom: Clash of Heroes coming out in 1998 and Marvel vs Capcom 2: New Age of Heroes releasing in 2000. This superhero fighter became one of the major pillars in Capcom’s franchises and produced classic fighting games still played to this day.
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